Anti-cheat Software Used With Games

Anti-cheat Software Used With Games

Protection

Game Cheat Software

Fully proactive kernel-based protection system and fast dynamic and permanent scanning of the player’s system using specific and heuristic/generic detection routines for maximum effectiveness.

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On-The-Fly

BE is using innovative, sophisticated detection routines, such as entirely dynamic on-the-fly scanning being controlled and altered by the backend making it impossible for hackers to develop permanent bypasses for specific client files.

Global Bans

Secure global banning system that can be SteamID/account-based and hence provides the same or an even higher level of effectiveness as/than e.g. VAC bans, because (unlike with VAC) Steam-global bans are possible (performance: over 150,000 bans in 15 months).

Anti-cheat Software Used With Games Free

Administration

Easy Anti Cheat Games

BE is keeping full control over the game server, enforcing quick and constant responses from all clients and instantly kicking violating players, while at the same time providing a full RCon administration interface for admins to keep individual control of their servers.

Anti-cheat Software Used With Games Download

Customization

Anti Cheat Software

BE provides fully customized solutions as needed for every game it supports, e.g. a very effective script detection in the ArmA series.

Anti-cheat Software Used With Games Online

Reliability

Used

Secure and reliable architecture without client-side dependence on third-party network connections, while giving the game developer full control over updates ensuring that there are never unwanted surprises.